It's available from the start as the first option in the shop. And there was a bug with the King Cobra's points threshold, which has been fixed now! Really love the new updates and the add 'tists! This game is a lot of fun and very relaxing, so thank you for continuing to work on and update it. It seems like the concept would still work.
There is a mobile-friendly web version over on vinyldragon. I don't have plans to make a mobile-specific version, though, unless there's enough interest in that! Today I noticed that the pendulum event doesn't seem to work in this update.
Every time I click on the icon it just disappears without triggering the event. I played this today and it's great! The inductions worked super well for me and I love the idea of having colour schemes for each character, and King Cobra forcing you to use Kaa eyes to do his tasks However, I did encounter problems First is, it'd be great if in the options menu along with Awakener there was Induction, Jen would use her original induction to bring you down.
That way you can submit super easily to him Fifth, more tests for Jen. She is the hypnosis scientist after all, and currently the only test is the affect on how you perceive time.
Although again, it's a demo so I'm guessing you're planning on adding more Otherwise, I love the game. If you go to the "tist" menu, and flip the switch, you can replay all of the inductions you've unlocked with each character! Including Jen's first inductions :P.
I get the issue with reading and following. One day, I'll try looking into voice acting, as it seems like the best fix. But unfortunately, this may be a necessary evil for now After having played the 1. I like the new character quite a lot despite me not really being into guys , and the new inductions are great. His personality and humor was funny and I liked seeing him grew more confident. My only complaints are the "Back and forth Also, it would be nice to be able to skip the minutes of waiting during Sal's "A Fun Game" test.
A possible suggestion I have for the future if you want to add adult content is to have Dr. Thank you so so so much! Wonderful concept done well! I went into this expecting a cute, short experience I'd definitely been snapped out of it once or twice due to the suddenness of it.
Though that didn't bother me as much the more I played. Edit: I guess I was so into it I didn't realize there was a volume control for this. Otherwise, I really look forward to more content! I'm sure it's only due to my own thoughts and nothing else c. Maybe I was just in a better headspace today, but I suspect you did a really good rebalance of the pendulum minigame!
I was a little concerned when I realized I'd have to play it to see Sal's content, but it really was completely painless and quite relaxing. Now that you've got it in a comfortably playable state, however, I realize I kinda missed the original point: I found myself looking at the center ring and waiting for the pendulum to meet it, rather than tracking the pendulum.
With that setup, the center ring only comes into focus when it matters, and I'm sure you could play with the effect to make it quite interesting. I didn't notice it last time, but the "wave tone" as you've called it is a really great addition to the game! In fact, all of the audio in this build is just really well assembled. The way the music fades in and out as one switches between clicking in the spiral generator leaving said wave tone in focus and navigating menus is a very nice touch.
You really didn't leave me much to complain about! All of this stuff is fairly shallow, you've solved most of my problems already. I think it'd be worth changing the switch between progress and scene replays, as it'll be hard for new players to tell what it's supposed to "do". It might be worth experimenting with a slower default print speed. The music will keep on fading in and out during interactions where the spiral isn't going in the background - just clicking on the dialogue box will do it.
Finally, I think that some of the "focused dialogue" single statements in bold could benefit from being centered in the text box. Similar to how some others have commented, having text so far from the center of the screen can somewhat distract from the main focus of an interaction. Wow, just wow! Sal's whole design and personality is just great! As his initial uncertainty gave way to a more dominant streak, he was able to push buttons I didn't know I had!
I don't have a Twitter, so please, pass along my compliments to limewah for their part in that. The moments where he'd turn from his relaxed pose to directly face me head on were quite striking. The first time that happened - well, let's just say it was an impactful and surprising moment. Well done! In fact, all of his character stills were masterfully done!
Likewise, please, pass along my compliments to Gooeyroc! I also really like how they managed to capture Dr. Faustus in the promo tile - but that's not related to Sal ;P.
I'm really liking the progress you've made in just one month. I don't think I can properly express how proud you're making me a random internet stranger with how well you've been doing with your work on Hypnoscreen. I don't want to inflate your ego too much, though, so I'll leave it at that. A downloadable game Download Now Name your own price. This game is in its demo stages.
Otherwise, have fun! More information. Status In development Rating. Download Now Name your own price. Jan 28, Oct 02, Sep 07, Sep 06, Aug 25, Jul 31, Jul 25, Jul 11, Comments Log in with itch. AntSwift1 58 days ago Both McAfee and Virus Total say this is a virus. It's a false positive.
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